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Available resources:

  • A Gamified Augmented Reality Application for Digital Heritage and Tourism
  • A Review of Augmented Reality Applications for History Education and Heritage Visualisation
  • An Experiential View to Children Learning in Museums with Augmented Reality
  • Application of augmented reality in museums – Factors influencing the learning motivation and effectiveness
  • Augmented Reality as E-learning Tool in Primary Schools’ Education: Barriers to Teachers’ Adoption
  • Augmented reality in education: Current technologies and the potential for education
  • Augmented Reality in Museums
  • From local traditions to "augmented reality". The MUVIG Museum of Viaggiano (Italy)

This project has been funded with support from the European Commission. This publication [communication] and all its contents reflect the views only of the author, and the Commission cannot be held responsible for any use which may be made of the information contained therein.
[Project number: 2020-1-CY01-KA227-ADU-082737]

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